The Last of Us finally works on Steam Deck — with worse-than-PS3 level graphics

The Last of Us finally works on Steam Deck — with worse-than-PS3 level graphics

The Last of Us Part I arrived on PC this March as an embarrassing, broken PC por, even on high-end machines. When I tried it on my Steam Deck handheld, the game was utterly unplayable — despite co-creator Neil Druckmann’s assurances that the game would “grace” the Steam Deck.

But after 11 patches, I can finally confirm The Last of Us is completely playable on Valve’s portable PC.

It’s safe to go back in the... clicker-infested water?

As of last night I’ve completed all 14 hours of the game on my Deck alone, and I haven’t seen a single crash or game-breaking glitch. I rarely saw the frame rate drop below a locked 30 frames per second on default settings, and I’ve comfortably pressed the power button at any time to suspend and resume, day after day, without issue.

You no longer need to wait an hour for shaders to build. The controls are where they ought to be. There’s even a little “shake your Steam Deck” icon in the game when it’s time to shake your flashlight batteries.

The game was almost as good as I remembered, too, except for one thing:

It looks worse on Steam Deck than on my original, 16-year-old launch edition PlayStation 3.

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