Xbox Series S Provides a Generational Performance Advancement

Xbox Series S Provides a Generational Performance Advancement

Xbox Series S delivers the same next generation speed and performance that define ries X, making it easier for developers to deliver the same great performance, while rendering at a lower resolution. Xbox Series S delivers 4x the processing power of an Xbox One console and supports experiences up to 120fps, more immersive and responsive gameplay with support for hardware-accelerated DirectX Raytracing and Variable Rate Shading. In addition, Xbox Series S includes 512GB of custom SSD storage and is powered by the Velocity Architecture, delivering more than 40x the I/O bandwidth of an Xbox One resulting in faster loading times, steadier frame rates and Quick Resume for multiple titles.

You’ll also experience the same great audio on Xbox Series S that you will on Xbox Series X with Spatial Sound, including support for Dolby Atmos. What’s more, support for Dolby Vision via streaming media apps like Disney+, Vudu and Netflix will be available across Xbox Series S and Xbox Series X at launch, and Dolby Vision support for gaming will come first to our next-gen Xbox consoles in 2021.

The primary difference between Xbox Series X and Xbox Series S is in resolution. Through talking to our customers, we found that many of our fans prioritize framerate over resolution, so we wanted to build a console that didn’t require a 4K TV. Xbox Series S delivers approximately 3x the GPU performance of Xbox One and was designed to play games at 1440p at 60 frames per second, with support for up to 120fps. With the increased efficiency we get from the next generation AMD RDNA 2 graphics architecture combined with the virtual memory multipliers enabled through the Xbox Velocity Architecture, Xbox Series S will deliver performance and experiences well beyond the raw specs. In addition, Xbox Series X and Xbox Series S share the same development environment, tools and capabilities, all of which enable developers to build and release their content across consoles more easily while still taking advantage of the unique hardware capabilities of the next generation. 

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